Project Brief
Sales IT Manager
Sales IT Architect Mentor
Figma
Visio
My manager and I laid out the top 3 goals that I wanted my site to accomplish:
Support employees in finding information for any task they are completing
Increase team communication and cohesion in order to foster a better team culture and stronger coworker bonds
Boost employee attitudes and development by sharing soft skill trainings, company news, and other info
After creating my initial prototype of the site, I realized that a few issues had arisen.
After creating my first few rounds of revisions to the site, I conducted user testing with some employees and fellow interns. The areas of focus for my study were the following:
1. How quickly did employees find what they needed?
2. How satisfied were employees after navigating the site?
3. Are there any other resources or features that employees would like to see?
4. Were labels and text clear in conveying what they needed to?
Due to NDA, I am unable to show the final product of the Intranet site in visual format.
1. Don’t be afraid to admit what you don’t know.
As this was my first corporate internship, there were many areas of ambiguity for me. I had to swallow my pride and ask my coworkers for guidance very often, but I was pleasantly surprised that almost all of them were willing to go above and beyond to not only help me but teach me something new in the process! By forcing myself out of my comfort zone, I met many UX Designers at the company who enriched my knowledge of the field and provided me with valuable life lessons.
2. Make it a goal to learn something new every day.
My manager encouraged me to read a different article from the Nelson Norman UX group each morning. These small tidbits of knowledge I consumed each day added up, eventually helping me to catch new flaws in my site or add in elements to make it more usable.
3. You are not the user.
There were countless times that I assumed a feature's purpose and task flow would be blatantly obvious to the user; yet when I put that very feature in front of him or her, it caused confusion. This really opened my eyes to the fact that every user has a different mental model for a digital product, influenced by their culture, environment, genetics, and beliefs.